![]() ![]() Her shtick is all about doing lots of crits and wild damage. If you pair him with Felicity or other heroes that will increase the wild stacks, he skyrockets up in value.įelicity (Fire, Wild) - I got her as a pre-launch horn event reward. ![]() I'm not impressed by him individually, I'd consider him a B class hero without support. I think he's ok, he needs a wild team around him to really shine. I'd consider her A or better depending on the fight, she's worth building a team around.Įrrich (Fire, Wild) - Freebie reward for me near the end of the beta. ![]() I build her with high accuracy to ensure I land the buff removal, buff prohibition, attack penalty, and stun and reasonably high enlightenment to increase her derivative damage. She's great just about everywhere that an opponent can be stunned, but her real use is to counter enemy buffs. Tamar (Lightening, Support) - I got her late in the beta when I had extra dice to burn and realized I should get my 35 mercy pull. He's easily an A or S quality hero for pure damage dealing, but that's all he brings to the table besides his aura. He also brings a whopping 60 enlightenment aura to all fights. Fortunately, poison is a very strong faction overall so he's a great addition to a team of Frurbath, Heksandra, Eches, etc. He can self-sustain his derivative damage with a maxed battleskill and decent accuracy (poison lasts 15 seconds, battleskill recharges in 10). Stack enlightenment and attack on him, crit isn't as important as other damage dealers because of the derivative damage he does. I had him in beta, and I use him everywhere. Lothair (Poison, Damage) - He was my first legendary. Perhaps they will be re-tuned, however, in the meantime here's some of my initial thoughts on these heroes as I've played them in Beta and so far in S1. Some of the legendaries I currently have are not good for a lot of content. With that said, yes, a good legendary can be the cornerstone of your primary squad. You know what isn't? Scrolls for your rares. Even the whaliest of whales is going to have a hard time skilling up their legendary heroes. Legendary skill scrolls are some the hardest/most expensive to get. What you need are levels, gear, team synergy, and skill ups. You don't need them for anything but high level Arena. I've seen this question posted more than once where people are upset that they don't have a legendary to start. ![]()
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